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	<title>Comments on: Contact &#8211; Deciphered</title>
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	<description>A Puzzle Letter Game</description>
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		<title>By: Kyuu Najj</title>
		<link>http://tamimoore.com/cipher/2009/07/contact-deciphered/comment-page-1/#comment-2</link>
		<dc:creator>Kyuu Najj</dc:creator>
		<pubDate>Sun, 12 Jul 2009 05:12:15 +0000</pubDate>
		<guid isPermaLink="false">http://tamimoore.com/cipher/?p=16#comment-2</guid>
		<description>What I learned from this letter : 

* My character gave Rjon the order to run. Why?
* My character must therefore be in a position to give orders to him.
* He mentioned &quot;Captain of the Guard&quot; and &quot;squire&quot; which would indicate some kind of feudal, medieval setting. I like that, so I did not alter the implication.
* He mentioned that there were dangers in the night, but MORE dangers during the day. Possibly hinting at vampires, and I like supernaturals, so I continued the possible vampire implication without confirming it. No reason to box ourselves in when we could simply be other human-like characters with an aversion to the sun.
* The mention of the Captain of the Guard could have meant that his character was jailed, but if so, why would my character tell him to run, and why would the squire deliver a message on his behalf? I chose to ignore the possible implication. That which is not explicitly stated is mine to change. Muahaha.
* He mentioned that he liked the fear of the boy. Another possible vampire hint - if we are non-human (which I prefer) then my inference is that we must hunt humans, vampire or no.
* we are &quot;concealing&quot; something. A plan, a plot - he is concerned about being caught.
* We are likely to be &quot;attacked&quot; - my inference is that we are hunted by humans when we are found (retaliation for our hunting them, or the other way around?)
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		<content:encoded><![CDATA[<p>What I learned from this letter : </p>
<p>* My character gave Rjon the order to run. Why?<br />
* My character must therefore be in a position to give orders to him.<br />
* He mentioned &#8220;Captain of the Guard&#8221; and &#8220;squire&#8221; which would indicate some kind of feudal, medieval setting. I like that, so I did not alter the implication.<br />
* He mentioned that there were dangers in the night, but MORE dangers during the day. Possibly hinting at vampires, and I like supernaturals, so I continued the possible vampire implication without confirming it. No reason to box ourselves in when we could simply be other human-like characters with an aversion to the sun.<br />
* The mention of the Captain of the Guard could have meant that his character was jailed, but if so, why would my character tell him to run, and why would the squire deliver a message on his behalf? I chose to ignore the possible implication. That which is not explicitly stated is mine to change. Muahaha.<br />
* He mentioned that he liked the fear of the boy. Another possible vampire hint &#8211; if we are non-human (which I prefer) then my inference is that we must hunt humans, vampire or no.<br />
* we are &#8220;concealing&#8221; something. A plan, a plot &#8211; he is concerned about being caught.<br />
* We are likely to be &#8220;attacked&#8221; &#8211; my inference is that we are hunted by humans when we are found (retaliation for our hunting them, or the other way around?)</p>
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